AI for Game Developers Book Reviews
AI for Game Developers by David M Bourg & Glenn Seemann Book Summary
Advances in 3D visualization and physics-based simulation technology make it possible for game developers to create compelling, visually immersive gaming environments that were only dreamed of years ago. But today's game players have grown in sophistication along with the games they play. It's no longer enough to wow your players with dazzling graphics; the next step in creating even more immersive games is improved artificial intelligence, or AI.Fortunately, advanced AI game techniques are within the grasp of every game developer--not just those who dedicate their careers to AI. If you're new to game programming or if you're an experienced game programmer who needs to get up to speed quickly on AI techniques, you'll find AI for Game Developers to be the perfect starting point for understanding and applying AI techniques to your games.Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic techniques such as chasing and evading, pattern movement, and flocking to genetic algorithms, the book presents a mix of deterministic (traditional) and non-deterministic (newer) AI techniques aimed squarely at beginners AI developers. Other topics covered in the book include:
Potential function based movements: a technique that handles chasing, evading swarming, and collision avoidance simultaneouslyBasic pathfinding and waypoints, including an entire chapter devoted to the A* pathfinding algorithmAI scriptingRule-based AI: learn about variants other than fuzzy logic and finite state machinesBasic probabilityBayesian techniquesUnlike other books on the subject, AI for Game Developers doesn't attempt to cover every aspect of game AI, but to provide you with usable, advanced techniques you can apply to your games right now. If you've wanted to use AI to extend the play-life of your games, make them more challenging, and most importantly, make them more fun, then this book is for you.
Book Name | AI for Game Developers |
Genre | Computers |
Author | David M Bourg & Glenn Seemann |
Published | 23 July 2004, Friday |
Language | English |
E-Book Size | 6.47 MB |
AI for Game Developers (David M Bourg & Glenn Seemann) Book Reviews 2024
We transfer money over €4 billion every month. We enable individual and business accounts to save 4 million Euros on bank transfer fees. Want to send free money abroad or transfer money abroad for free? Free international money transfer!
Did you know that you can earn 25 USD from our site just by registering? Get $25 for free by joining Payoneer!
Download Link | Book Format |
ai-for-game-developers-ebook.pdf | |
ai-for-game-developers-ebook.epub | EPUB |
ai-for-game-developers-ebook.kindle | KINDLE |
AI for Game Developers E-book (PDF, PUB, KINDLE) Download
AI for Game Developers ebook ai-for-game-developers (6.47 MB) download new links will be update!
AI for Game Developers Similar Books
Book Name | Score | Reviews | Price |
Apple Watch User Guide | 4/5 | 447 | Free |
Make Something Wonderful | 4.5/5 | 1,080 | Free |
IPod touch User Guide For iOS 7.1 | 4.5/5 | 206 | Free |
IPhone User Guide for iOS 11.4 | 4/5 | 2,650 | Free |
Apple TV User Guide | 4.5/5 | 530 | Free |
Enhance sleep, vision, cognition, flexibility, energy, long-range health and more. Performance Lab CORE Formulas support all aspects of human performance, across all walks of life. Boosts work performance and productivity with nootropics for focus, multitasking under stress, creative problem-solving and more.
Book Name | Score | Reviews | Price |
Excel Scientific and Engineering Cookbook | 0/5 | 0 | $39.99 |
Physics for Game Developers | 0/5 | 0 | $42.99 |
Summary of AI for Game Developers by David M Bourg & Glenn Seemann
The AI for Game Developers book written by David M Bourg & Glenn Seemann was published on 23 July 2004, Friday in the Computers category. A total of 112 readers of the book gave the book 0 points out of 5.
Book Name | Author | Price |
Foundations of Programming | Dr David Miron | Free |
MacBook Essentials | Apple Inc. | Free |
MacBook Air Essentials | Apple Inc. | Free |
Managing Risk and Information Security | Malcolm Harkins | Free |
IPhone User Guide | Apple Inc. | Free |
Coinbase is the world's most trusted place to buy and sell cryptocurrency. Open an account today, and if you buy or sell $100 or more of crypto, you'll receive $10 worth of free Bitcoin!
Book Name | Author | Price |
The Age of Em | Robin Hanson | $10.99 |
Hacked Again | Scott N. Schober | $9.99 |
The Computer and the Brain | John von Neumann & Ray Kurzweil | $11.99 |
The Manga Guide to Cryptography | Masaaki Mitani, Shinichi Sato, Idero Hinoki & Verte Corp. | $14.99 |
The Wires of War | Jacob Helberg | $13.99 |
Jasper is the generative AI platform for business that helps your team create content tailored for your brand 10X faster, wherever you work online.
Please wait! AI for Game Developers book comments loading...
David M Bourg & Glenn Seemann - AI for Game Developers Discussions & Comments
Have you read this book yet? What do you think about AI for Game Developers by David M Bourg & Glenn Seemann book? Ask the bookpedia.co community a question about AI for Game Developers!