AI for Games, Third Edition Book Reviews

AUTHOR
Ian Millington
SCORE
0
TOTAL RATINGS
108

AI for Games, Third Edition by Ian Millington Book Summary

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.

Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

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Book Name AI for Games, Third Edition
Genre Media Arts
Published
Language English
E-Book Size 31.85 MB

AI for Games, Third Edition (Ian Millington) Book Reviews 2024

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Other Books from Ian Millington
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AI for Games 0/5 0 $29.99

Summary of AI for Games, Third Edition by Ian Millington

The AI for Games, Third Edition book written by Ian Millington was published on 18 March 2019, Monday in the Media Arts category. A total of 108 readers of the book gave the book 0 points out of 5.

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