AI for Games, Third Edition Book Reviews
AI for Games, Third Edition by Ian Millington Book Summary
AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
A comprehensive professional tutorial and reference to implement true AI in games
Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented
Revised and updated to cover new techniques and advances in AI
Walks the reader through the entire game AI development process
Book Name | AI for Games, Third Edition |
Genre | Media Arts |
Author | Ian Millington |
Published | 18 March 2019, Monday |
Language | English |
E-Book Size | 31.85 MB |
AI for Games, Third Edition (Ian Millington) Book Reviews 2024
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Download Link | Book Format |
ai-for-games-third-edition-ebook.pdf | |
ai-for-games-third-edition-ebook.epub | EPUB |
ai-for-games-third-edition-ebook.kindle | KINDLE |
AI for Games, Third Edition E-book (PDF, PUB, KINDLE) Download
AI for Games, Third Edition ebook ai-for-games-third-edition (31.85 MB) download new links will be update!
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Summary of AI for Games, Third Edition by Ian Millington
The AI for Games, Third Edition book written by Ian Millington was published on 18 March 2019, Monday in the Media Arts category. A total of 108 readers of the book gave the book 0 points out of 5.
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