Getting Started in 3D with 3ds Max Book Reviews
Getting Started in 3D with 3ds Max by Ted Boardman Book Summary
Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.
Book Name | Getting Started in 3D with 3ds Max |
Genre | Digital Media |
Author | Ted Boardman |
Published | 10 September 2012, Monday |
Language | English |
E-Book Size | 515.86 MB |
Getting Started in 3D with 3ds Max (Ted Boardman) Book Reviews 2024
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Download Link | Book Format |
getting-started-in-3d-with-3ds-max-ebook.pdf | |
getting-started-in-3d-with-3ds-max-ebook.epub | EPUB |
getting-started-in-3d-with-3ds-max-ebook.kindle | KINDLE |
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Summary of Getting Started in 3D with 3ds Max by Ted Boardman
The Getting Started in 3D with 3ds Max book written by Ted Boardman was published on 10 September 2012, Monday in the Digital Media category. A total of 82 readers of the book gave the book 0 points out of 5.
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