iOS Game Programming With Xcode and Cocos2d Book Reviews

AUTHOR
Justin Dike
SCORE
4
TOTAL RATINGS
102

iOS Game Programming With Xcode and Cocos2d by Justin Dike Book Summary

Professional instructor, Justin Dike teaches iOS game programming with Xcode and Cocos2d v2. Learn with HD images, interactive galleries, video examples, and color coded examples. Anyone learning Cocos2d or Xcode, beginner or otherwise, will benefit from this comprehensive book. 

Topics specific to game programming include: collision detection, platform  collisions, virtual joysticks, accelerometer, 3D effects, animation,  particles, menus, sound FX, singleton classes, game engines, points, health meters, leveling up, and much more!

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Book Name iOS Game Programming With Xcode and Cocos2d
Genre Programming
Published
Language English
E-Book Size 199.42 MB

iOS Game Programming With Xcode and Cocos2d (Justin Dike) Book Reviews 2024

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Model for what an iBook should be like on Programming. I could tell from the first chapter or so that this would be a great book and now that Iā€™ve finished it I have to say Iā€™m very pleased. This is one of the best books on programming that Iā€™ve ever read. Itā€™s written in an clever and conversational style and doesnā€™t assume that you know too much (although if you do have some programming experience like I do you wonā€™t be bored to death). There are videos sprinkled throughout the book to show you what the code examples look like in action. I also like that the book isnā€™t built around building a ā€œgiant programā€ but instead is built around small pieces which naturally build on eachother as the book progresses. Excellent job Justin! **UPDATE 2/2015** Justinā€¦PLEASE make a new edition of this book using Spritekit and Swift..that would be SUPER AWESOME and I would definitely buy it! :)

Great book. I've had many java courses and was put off by objective c's strange syntax. This book made it easy to understand what was going on. The examples are clear and I appreciate that the author didn't add too many methods in one example. I hate it when books over complicate things by using every class method in one example program. This book builds on previous examples, which is the best.

A fun way to learn to make an iOS game. I feel like this book was written just for me. I don't consider myself a programmer. When I read most programming books, they go way over my head. In this book Justin identifies with you and encourages you by pointing out that he too isn't a "programmer" but an artist, yet he has made several apps. I love how there are videos built into the book so you can see some of the concepts in action while reading. I can read on the couch without having to say "I should go to my desk and try to find a video that shows how to do this". It's also a fun to read book. Justin's teaching style is perfect for anyone who wants their learning to be fun and engaging, and that suits me well. If you've always wanted to make a game but don't think you're a programmer, definitely give this book a shot.

Outdated information. I was initially impressed with the format and colorful presentation of this eBook. But when I followed the instructions and downloaded the required Cocos2d software, I found it revised quite a bit since this was written, therefore many of the examples and tutorials are no longer correct. Not a whole lot you can do with out-of-date information.

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amazing book. this book is one of the best I have downloaded, if you only buy one book get this one.

Excellent book...the missing piece. This is a great book for learning cocos2d. I have read a lot of books and there is always something missing, be it touch detection or saving user state. It's all in here, in a great format including videos...which breaks up the learning well. Well done...would be good to add some chapters on 3rd party tools such as LevelHelper.

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Justin Dike - iOS Game Programming With Xcode and Cocos2d Discussions & Comments

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iOS Game Programming With Xcode and Cocos2d E-book (PDF, PUB, KINDLE) Download

iOS Game Programming With Xcode and Cocos2d ebook ios-game-programming-with-xcode-and-coco (199.42 MB) download new links will be update!

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Summary of iOS Game Programming With Xcode and Cocos2d by Justin Dike

The iOS Game Programming With Xcode and Cocos2d book written by Justin Dike was published on 13 November 2012, Tuesday in the Programming category. A total of 102 readers of the book gave the book 4 points out of 5.

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