Xbox 360 Architecture Book Reviews

AUTHOR
Rodrigo Copetti
SCORE
0
TOTAL RATINGS
86

Xbox 360 Architecture by Rodrigo Copetti Book Summary

Released a year before its main competitor, the Xbox 360 was already claiming technological superiority against the yet-to-be-seen Playstation 3. But while the Xbox 360 might be the flagship of the 7th generation, it will need to fight strongly once Nintendo and Sony take up retail space.

This new entry of the console architecture series will give you an additional perspective of how technology was envisioned during the early naughties, with emphasis on the emerging 'multi-core' processor and unorthodox symbiosis between components, all of which enabled engineers to tackle unsolvable challenges with cost-effective solutions.

Architecture of Consoles: A Practical Analysis

Looking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of working. What you see here is a series of articles that will hopefully uncover the rationale behind the latest trends in technology. They will also demonstrate why each system can't be summarised by its 'bits', megahertz, amount of RAM and whatnot.

This is not a developer manual, just an in depth introduction to how each system worked internally. Bear in mind that tech has gotten really complicated lately, so if you struggle to follow my latest articles, try reading the early ones first. They introduce many concepts and definitions that are constantly revisited. Basic knowledge of computing is preferable, however, I try really hard to adapt my content for wider audiences, so please don't be afraid to give it a try!

About this edition

This edition originates from the article initially published on my personal website (copetti 'dot' org), it's been re-styled to take advantage of the capabilities of eBook documents.

While identical content-wise, interactive widgets have been simplified to work with a static environment - in other words, anything that physical pages allow us :), though these will offer a link to the original article in case the reader wants to try the 'full version'. Please keep this in mind when you see references to interactivity throughout the writings.

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Book Name Xbox 360 Architecture
Genre Computers
Published
Language English
E-Book Size 8.14 MB

Xbox 360 Architecture (Rodrigo Copetti) Book Reviews 2024

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Xbox 360 Architecture E-book (PDF, PUB, KINDLE) Download

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Summary of Xbox 360 Architecture by Rodrigo Copetti

The Xbox 360 Architecture book written by Rodrigo Copetti was published on 08 June 2022, Wednesday in the Computers category. A total of 86 readers of the book gave the book 0 points out of 5.

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