Digital Character Creation for Video Games and Collectibles Book Reviews

AUTHOR
Samuel King
SCORE
0
TOTAL RATINGS
46

Digital Character Creation for Video Games and Collectibles by Samuel King Book Summary

This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles.

Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.

This book will be of great interest to all beginners and junior character artists currently working in the gaming or collectible industry and for those looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.

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Book Name Digital Character Creation for Video Games and Collectibles
Genre Media Arts
Published
Language English
E-Book Size 86.41 MB

Digital Character Creation for Video Games and Collectibles (Samuel King) Book Reviews 2024

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Digital Character Creation for Video Games and Collectibles E-book (PDF, PUB, KINDLE) Download

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Summary of Digital Character Creation for Video Games and Collectibles by Samuel King

The Digital Character Creation for Video Games and Collectibles book written by Samuel King was published on 27 June 2023, Tuesday in the Media Arts category. A total of 46 readers of the book gave the book 0 points out of 5.

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