Blizzard Entertainment Popular Books

Blizzard Entertainment Biography & Facts

Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded in February 1991 as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993, with games like Rock n' Roll Racing and The Lost Vikings. In 1993, the company became Chaos Studios, Inc., and then Blizzard Entertainment soon after being acquired by distributor Davidson & Associates early in the following year. Shortly after, Blizzard released Warcraft: Orcs & Humans. Since then, Blizzard Entertainment has created several Warcraft sequels, including highly influential massively multiplayer online role-playing game World of Warcraft in 2004, as well as three other multi-million selling video game franchises: Diablo, StarCraft and Overwatch. Their most recent projects include the online collectible card game Hearthstone; the multiplayer online battle arena Heroes of the Storm; the remaster of the original StarCraft and its expansion Brood War, StarCraft: Remastered; the replacement and sequel to the multiplayer first-person hero shooter Overwatch, Overwatch 2; the ninth expansion for World of Warcraft, Dragonflight; and the sequel to Diablo III, Diablo IV. The games operate through Blizzard's online gaming service Battle.net. On July 9, 2008, Activision merged with Vivendi Games, culminating in the inclusion of the Blizzard brand name in the title of the resulting holding company. On July 25, 2013, Activision Blizzard announced the purchase of 429 million shares from the majority owner Vivendi, which resulted in Activision Blizzard becoming a completely independent company. Since 2018, the company's reputation has suffered from a series of poorly received games, controversies involving players and staff, and allegations of sexual harassment and other misconduct against leading Blizzard employees. In October 2023, Microsoft acquired parent company Activision Blizzard, maintaining that the company will continue to operate as a separate business. While part of the larger Microsoft Gaming division, Blizzard Entertainment retains its function as the publisher of games developed by their studios. Blizzard Entertainment hosts annual gaming conventions for fans to meet and to promote their games: the first BlizzCon was held in October 2005 at the Anaheim Convention Center in Anaheim, California, which is where all of their conventions have been held since. BlizzCon features game-related announcements, previews of upcoming Blizzard Entertainment games and content, Q&A sessions and panels, costume contests, and playable demos of various Blizzard games. Blizzard WorldWide Invitationals were events similar to BlizzCon held in South Korea and France between 2004 and 2008. History Founding (1991–1994) Blizzard Entertainment was founded by Michael Morhaime, Allen Adham, and Frank Pearce as Silicon & Synapse in February 1991, after all three had earned their bachelor's degrees from the University of California, Los Angeles, the year prior. The name "Silicon & Synapse" was a high concept from the three founders, with "silicon" representing the building block of a computer, while "synapse" the building block of the brain. The initial logo was created by Stu Rose. To fund the company, each of them contributed about $10,000, Morhaime borrowing the sum interest-free from his grandmother. During the first two years, the company focused on creating game ports for other studios. Ports include titles such as J.R.R. Tolkien's The Lord of the Rings, Vol. I and Battle Chess II: Chinese Chess. In 1993, the company developed games such as Rock n' Roll Racing and The Lost Vikings (published by Interplay Productions). Around 1993, co-founder Adham told the other executives that he did not like the name "Silicon & Synapse" anymore, as people outside the company were confusing the meaning of silicon the chemical element used in microchips with silicone the materials used in breast implants. By the end of 1993, Adham changed the name to "Chaos Studios", reflecting on the haphazardness of their development processes. In early 1994, they were acquired by distributor Davidson & Associates for $6.75 million ($13.9 million today). Shortly after this point, they were contacted by a Florida company, Chaos Technologies, who wanted the company to pay US$100,000 (equivalent to $205,568 in 2023) to keep the name. Not wanting to pay that sum, the executives decided to change the studio's name to "Ogre Studios" by April 1994. However, Davidson & Associates did not like this name, and forced the company to change it. According to Morhaime, Adham began running through a dictionary from the start, writing down any word that seemed interesting and passing it to the legal department to see if it had any complications. One of the first words they found to be interesting and cleared the legal check was "blizzard", leading them to change their name to "Blizzard Entertainment" by May 1994. Shortly thereafter, Blizzard Entertainment shipped their breakthrough hit Warcraft: Orcs & Humans, a real-time strategy (RTS) game in a high-fantasy setting. Acquisition by Vivendi and World of Warcraft (1995–2007) Blizzard Entertainment has changed hands several times since then. Davidson was acquired along with Sierra On-Line by a company called CUC International in 1996. CUC then merged with a hotel, real-estate, and car-rental franchiser called HFS Corporation to form Cendant in 1997. In 1998 it became apparent that CUC had engaged in accounting fraud for years before the merger. Cendant's stock lost 80% of its value over the next six months in the ensuing widely discussed accounting scandal. The company sold its consumer software operations, Sierra On-line (which included Blizzard) to French publisher Havas in 1998, the same year Havas was purchased by Vivendi. Blizzard, at this point numbering about 200 employees, became part of the Vivendi Games group of Vivendi. In 1996, Blizzard Entertainment acquired Condor Games of San Mateo, California, which had been working on the action role-playing game (ARPG) Diablo for Blizzard at the time. Condor was renamed Blizzard North, with Blizzard's main headquarters in Irvine renamed to Blizzard South to distinguish the two. Diablo was released at the very start of 1997 alongside Battle.net, a matchmaking service for the game. Blizzard North developed the sequel Diablo II (2000), and its expansion pack Lord of Destruction (2001). Following these releases, a number of key staff from Blizzard North departed for other opportunities, such as Bill Roper. Blizzard's management made the decision August 2005 to consolidate Blizzard North into Blizzard South, relocating.... Discover the Blizzard Entertainment popular books. Find the top 100 most popular Blizzard Entertainment books.

Best Seller Blizzard Entertainment Books of 2024

  • Blizzards of Thought synopsis, comments

    Blizzards of Thought

    Eric R. Garcia

    Throughout your life, have you found that you could not always find the words to describe how you feel? Could you have used something that would helped you understand things better...

  • DK Super Readers Level 3 Built to Survive Natural Disasters synopsis, comments

    DK Super Readers Level 3 Built to Survive Natural Disasters

    DK

    Use your reading superpowers to learn all about surviving natural disasters a highquality, fun, nonfiction reader carefully leveled to help children progress. Built to Survive Na...

  • The Comic Book Story of Video Games synopsis, comments

    The Comic Book Story of Video Games

    Jonathan Hennessey & Jack Mcgowan

    A complete, illustrated history of video gameshighlighting the machines, games, and people who have made gaming a worldwide, billiondollar industry/artformtold in a graphic novel f...

  • Diablo IV - Official Game Guide synopsis, comments

    Diablo IV - Official Game Guide

    Blizzard Entertainment

    Diablo IV is an upcoming action roleplaying game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. The game was announced ...

  • World of Warcraft Graphic Novel, Band 1 - Fremder in einem fremden Land synopsis, comments

    World of Warcraft Graphic Novel, Band 1 - Fremder in einem fremden Land

    Walter Simonson

    Das geniale ComicKünstlerteam um Walter Simonson transportiert die einzigartige Atmosphäre von World of Warcraft in die Welt des Comics und erzählt die packende Story um LoGosh, de...

  • World of Warcraft Graphic Novel, Band 2 - In den Klauen des Todes synopsis, comments

    World of Warcraft Graphic Novel, Band 2 - In den Klauen des Todes

    Walter Simonson

    Das geniale ComicKünstlerteam um Walter Simonson transportiert die einzigartige Atmosphäre von World of Warcraft in die Welt des Comics und erzählt die packende Story um LoGosh, de...

  • The Adventures of Blizzard synopsis, comments

    The Adventures of Blizzard

    Mark Cartwright

    How many elements of sadness, from the running loose dog, a sad little boy, and a strong mother figure, can instantly come together to change everyone’s lives for the better?

  • World of Warcraft Chronicle Volume 3 synopsis, comments

    World of Warcraft Chronicle Volume 3

    Blizzard Entertainment

    Blizzard Entertainment and Dark Horse Books are proud to present the third installment of their bestselling World of Warcraft Chronicle series!Like its predecessors, ...

  • Legends of the Dragonrealm synopsis, comments

    Legends of the Dragonrealm

    Richard A. Knaak

    An omnibus of the first three novels in New York Times bestselling author Richard A. Knaak’s “endlessly inventive” (Glen Cook, author of Chronicles of the Black Company) epic fanta...

  • World of Warcraft - Blutschwur synopsis, comments

    World of Warcraft - Blutschwur

    Doug Wagner

    Hochwertige ComicNeuausgaben zum OnlineKlassiker! Noch während das Weltenbeben eine Spur der Verwüstung durch Azeroth zieht, versammelt der neue Kriegshäuptling der Horde, Garrosh ...

  • World of Warcraft - Dunkle Reiter synopsis, comments

    World of Warcraft - Dunkle Reiter

    Mike Costa

    Hochwertige ComicNeuausgaben zum OnlineKlassiker! Die dunklen Reiter gehören zu Azeroths schrecklichsten Legenden. Diese verhüllten Gestalten terrorisieren die düstere Landschaft v...

  • World of Warcraft - Der Fluch der Worgen synopsis, comments

    World of Warcraft - Der Fluch der Worgen

    Micky Neilson & James Waugh

    DIE HERKUNFT DER WORGEN: VON DER ENTSTEHUNG BIS ZUM "CATACLYSM". Eine Reihe grausiger, animalischer Morde hat die von einer Mauer geschützte Stadt Gilneas erschüttert. Ein ...

  • Overwatch - Tracer - London ruft synopsis, comments

    Overwatch - Tracer - London ruft

    Mariko Tamaki

    Jahre, nachdem Overwatch aufgelöst wurde, wird die Welt von Ungerechtigkeit beherrscht und von selbstsüchtigen Mächten bedroht. Intelligente Roboter mit Bewusstsein, man nennt sie...

  • Overwatch - Frisches Blut synopsis, comments

    Overwatch - Frisches Blut

    Ray Fawkes

    Jahre, nachdem Overwatch aufgelöst wurde, wird die Welt von Ungerechtigkeit beherrscht und von selbstsüchtigen Mächten bedroht. Rund um den Globus herrschen Chaos und Verwüstung, a...