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A fandom is a subculture composed of fans characterized by a feeling of camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network with particular practices, differentiating fandom-affiliated people from those with only a casual interest. A fandom can grow around any area of human interest or activity. The subject of fan interest can be narrowly defined, focused on something like a franchise or an individual celebrity, or encompassing entire hobbies, genres or fashions. While it is now used to apply to groups of people fascinated with any subject, the term has its roots in those with an enthusiastic appreciation for sports. Merriam-Webster's dictionary traces the usage of the term back as far as 1903. Many fandoms are overlapped. There are a number of large conventions that cater to fandom such as film, comics, anime, television shows, cosplay, and the opportunity to buy and sell related merchandise. Annual conventions such as Comic Con International, Wondercon, Dragon Con, and New York Comic Con are some of the more well-known and highly attended events that cater to overlapping fandoms. Origins of Fandom Fans of the literary detective Sherlock Holmes are widely considered to have comprised the first modern fandom, holding public demonstrations of mourning after Holmes was "killed off" in 1893, and creating some of the first fan fiction as early as about 1897 to 1902. Outside the scope of media, railway enthusiasts are another early fandom with its roots in the late 19th century that began to gain in popularity and increasingly organize in the first decades of the early 20th century. A wide variety of modern organized Western fan subcultures originated with science fiction fandom, the community of fans of the science fiction and fantasy genres. Science fiction fandom dates back to the 1930s and maintains organized clubs and associations in many cities around the world. Fans have held the annual World Science Fiction Convention since 1939, along with many other events each year, and has created its own jargon, sometimes called "fanspeak". In addition, the Society for Creative Anachronism, a medievalist re-creation group, has its roots in science fiction fandom and was founded by members thereof. Many science fiction and fantasy authors such as Marion Zimmer Bradley, Poul Anderson, Randall Garrett, David D. Friedman, and Robert Asprin have been members of the organization. Media fandom split from science fiction fandom in the early 1970s with a focus on relationships between characters within TV and movie media franchises, such as Star Trek and The Man from U.N.C.L.E.. Fans of these franchises generated creative products like fan art and fan fiction at a time when typical science fiction fandom was focused on critical discussions. The MediaWest convention provided a video room and was instrumental in the emergence of fan vids, or analytic music videos based on a source, in the late 1970s. By the mid-1970s, it was possible to meet fans at science fiction conventions who did not read science fiction, but only viewed it on film or TV. Anime and manga fandom began in the 1970s in Japan. In America, the fandom also began as an offshoot of science fiction fandom, with fans bringing imported copies of Japanese manga to conventions. Before anime began to be licensed in the U.S., fans who wanted to get a hold of anime would leak copies of anime movies and subtitle them to exchange with friends in the community, thus marking the start of fansubs. While the science fiction and anime fandoms grew in media, the Grateful Dead subculture that emerged in the late 1960s to the early 1970s created a global fandom around hippie culture that would have lasting impacts on society and technology. Music fandom in the 20th century coincided with the rise of popular music culture, and revolves around the collective enthusiasm and dedication of fans towards specific musical artists, bands, or genres. Common forms of engagement for music fandoms include attending concerts, creating fan art, participating in online communities, and consuming media related to their preferred artist. These communities play an important role in promoting and supporting the careers of artists, as well as shaping cultural trends within the music industry. Some popular examples of music fandom include Beatlemania, Swifties, Deadheads and The Barbz. The furry fandom refers to the fandom for fictional anthropomorphic animal characters with human personalities and characteristics. The concept of the furry originated at a science fiction convention in 1980, when a drawing of a character from Steve Gallacci's Albedo Anthropomorphics initiated a discussion of anthropomorphic characters in science fiction novels, which in turn initiated a discussion group that met at science fiction and comics conventions. Additional subjects with significant fandoms include comics, animated cartoons, video games, sports, music, films, television shows, pulp magazines, soap operas, celebrities, and game shows. Participating in fandom Members of a fandom associate with one another, often attending fan conventions and publishing and exchanging fanzines and newsletters. Amateur press associations are another form of fan publication and networking. Originally using print-based media, these subcultures have migrated much of their communications and interaction onto the Internet, which is also used for the purpose of archiving detailed information pertinent to their given fanbase. Often, fans congregate on forums and discussion boards to share their love for and criticism of a specific work. This congregation can lead to a high level of organization and community within the fandom, as well as infighting. Although there is some level of hierarchy among most of the discussion boards, and certain contributors may be valued more highly than others, newcomers are most often welcomed into the fold. Most importantly, these sorts of discussion boards can have an effect on the media itself, as was the case in the television show Glee. Trends on discussion boards have been known to influence the writers and producers of shows. The media fandom for the TV series Firefly was able to generate enough corporate interest to create a movie after the series was canceled. Some fans write fan fiction ("fanfic"), stories based on the universe and characters of their chosen fandom. This fiction can take the form of video-making as well as writing. Fan fiction may or may not tie in with the story's canon; sometimes fans use the story's characters in different situations that do not relate to the plot line at all. Especially at events, fans may also partake in cosplay, the creation and wearing of costumes designed in the likeness of characters from a source work, w.... Discover the Fandom Studio popular books. Find the top 100 most popular Fandom Studio books.

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