Wesley Valdes Popular Books

Wesley Valdes Biography & Facts

Dogmeat is a character featured in the post-apocalyptic role-playing game series Fallout. An NPC, Dogmeat was introduced as an optional companion to the player character in the original Fallout (1997), and made cameo appearances in the sequel Fallout 2 (1998). Other versions of Dogmeat are featured and serve similar roles in Fallout 3 (2008), Fallout 4 (2015), and in the American post-apocalyptic drama television series Fallout (2024). The character has been well received, widely regarded as a series highlight, as well as one of the most popular sidekick characters in video games. River the dog's performance was positively received, and has won best video game dog for 2015. Character design Dogmeat was inspired by the unnamed dog of Max Rockatansky (Mad Max) from the 1981 post-apocalyptic film Mad Max 2. His initial name had been "Dogshit" and his ultimate name was derived from the opening scene of the 1975 post-apocalyptic film A Boy and His Dog, in which the main character Vic calls his dog Blood "Dogmeat". According to Fallout producer, lead programmer and designer Tim Cain, "Leonard Boyarsky, the [game's] art director ... had that movie running continuously in his office, and I think he remarked on several occasions that having a dog in the game would be really cool. [It's] why we wanted a dog in the first place." Fallout programmer and designer Jesse Heinig was credited by Cain as probably "one person to thank for Dogmeat." Heinig himself said: "My understanding is that [Fallout designer] Scott Bennie settled on the name 'Dogmeat' for the character, and it's likely that he did pick that from the story in question." In 2009, Fallout designer Chris Taylor said they "never expected that Dogmeat would become such a popular character." Taylor said: "I always intended that the various NPCs that joined up with the player would come to a violent end. I was shocked when I heard of all the work people went through to keep Dogmeat alive to the end – especially the hell that they went through with the force fields in the Military Base." According to Fallout 2 and Fallout: New Vegas designer Chris Avellone, Dogmeat is "arguably the most successful NPC companion ever" for several reasons: "One, he doesn't talk, so the players can project a personality on to him. Two, he's effective in combat ... and three, he's a dog that stays with you through thick-and-thin. I don't think there's a deeper 'awww' sentiment than people have in their hearts for their pets." In Fallout 4, Dogmeat's motion capture was done by a German Shepherd named River. On June 27, 2021, Fallout 4's senior game designer Joel Burgess confirmed via Twitter that River had died. On July 7, 2021, Bethesda Softworks and Xbox donated $10,000 to the Humane society in honor of Dogmeat. Appearances In the original Fallout by Black Isle Studios and Interplay Entertainment, the protagonist player character, the Vault Dweller, first encounters the stray Dogmeat in Junktown. Dogmeat's former owner (an unnamed man closely resembling Max Rockatansky) died at the hands of thugs hired by a local gangster named Gizmo. If the player character feeds Dogmeat or is wearing a leather jacket, Dogmeat will follow them and fight in their defense. According to the series' canon, Dogmeat was adopted by the Vault Dweller on 30 December 2161, and killed by a force field barrier during the Vault Dweller's assault on the Master's Military Base on 20 April 2162. Dogmeat was supposed to appear in the canceled film adaptation of the game as well. In Fallout 2, Dogmeat makes a non-canonical appearance in an easter egg type special encounter "Café of Broken Dreams". During the encounter, Dogmeat can be picked up by the player character, the Chosen One, if the player approaches him wearing Vault 13 jumpsuit (or the Bridgekeeper's robes, due to a bug in the game). If the player chooses to kill Dogmeat, a man named Mel (in a reference to Mel Gibson, the actor who played Mad Max in the film) will appear and try to avenge him. Dogmeat has made uncredited cameo appearances outside of the Fallout universe in Troika Games' 2001 Arcanum: Of Steamworks and Magick Obscura (created by Fallout designer Tim Cain) and in 2004 The Bard's Tale by inXile Entertainment (headed by Fallout producer Brian Fargo). However, there were no plans to bring back Dogmeat for the original third Fallout game project by Black Isle Studios, the canceled Van Buren. An entirely different dog named Dogmeat appears in Fallout 3 by Bethesda Softworks, which begins in the year 2277. His master, a scavenger, was killed by a band of raiders in the scrapyard where the dog is to be found. Dogmeat can be recruited by Fallout 3's player character, the Lone Wanderer. The dog can find objects of value across the landscape and bring them to the player. Fallout 3 expansion set Broken Steel optionally (enabled by choosing the 'perk' bonus "Puppies!" after reaching 22nd experience level) allows a killed Dogmeat to be replaced by a new one (with twice as many hit points, that is a starting value of 1,000 instead of 500) whenever he dies during the game. A new version of Dogmeat appears in Fallout 4, as a German Shepherd, who cannot be killed, and can still locate items in the wasteland like in Fallout 3. This version of Dogmeat also appears in Fallout Shelter. Dogmeat, dubbed "CX404", appears in the 2024 American post-apocalyptic drama television series Fallout. Reception Dogmeat's character was well-received by gaming media, who saw it as one of the franchise's most iconic NPCs. Dogmeat was also acclaimed by numerous publications as one of the best sidekicks, and best video game dogs. Ryan McCaffrey of IGN chose Dogmeat as the top feature he wished to return in Fallout 4. Giancarlo Valdes of VentureBeat named Dogmeat one of the best dogs of 2015. Reid McCarter of Kill Screen has praised it for being "obedient". He further said that "it isn’t just that he’s a handsome-looking German Shepherd, with wonderfully rendered, intelligent, and kind dog eyes. It isn’t even that he’s so quick to throw himself at any threat to the player character with a suicidal disregard for his own safety." Owen Good of Kotaku called it as its "one of the most [e]motionally fulfilling features." The book Level Up!: The Guide to Great Video Game Design by Scott Rogers used him as an example while discussing how the "party members don't need to be human". In 2008, UGO Team stated this "undisputed champion of Fallout characters" is not "only our favorite Fallout character, he's also one of gaming's greatest dogs." In 2009, Michael Fiegel of The Escapist called Dogmeat possibly the most beloved character of the Fallout universe, writing that "in an uncaring wasteland ... Dogmeat is a moral compass: Though your needle might swing towards good or evil, his center always holds strong provided you protect him." In 2021, Lauren Rouse of Kotaku included Dogmeat as her "best animal companions that are the real mvps of vi.... Discover the Wesley Valdes popular books. Find the top 100 most popular Wesley Valdes books.

Best Seller Wesley Valdes Books of 2024

  • Mandarin for the English Speaking Child synopsis, comments

    Mandarin for the English Speaking Child

    Wesley Valdes

    This series or prereader books is intended for those learning the basics of Chinese reading and sentence structure. The approach is to provide the most basic and simple sentences p...

  • Mandarin Pre Reader Level 1 Book 1 synopsis, comments

    Mandarin Pre Reader Level 1 Book 1

    Wesley Valdes

    This series or prereader books is intended for those learning the basics of Chinese reading and sentence structure. The approach is to provide the most basic and simple sentences p...

  • JQueryUI DND Test synopsis, comments

    JQueryUI DND Test

    Wesley Valdes

    A test submission to determine if jQuery, jQueryUI, and Touchpunch.js will pass the iTunes Producer validation process

  • Drag and drop test without iBooks.js synopsis, comments

    Drag and drop test without iBooks.js

    Wesley Valdes

    Since iTunes Producer will not accept books submitted with ibooks.js as a source file, this is a test using straight JavaScript for the drag and drop and jQuery with touchpunch for...

  • JavaScript Test Book synopsis, comments

    JavaScript Test Book

    Wesley Valdes

    A test book to see if the JavaScript remains functional after being published. If it works, will remove and upload the book contents.

  • Mandarin for the English Speaking Child synopsis, comments

    Mandarin for the English Speaking Child

    Wesley Valdes

    This series or prereader books is intended for those learning the basics of Chinese reading and sentence structure. The approach is to provide the most basic and simple sentences p...

  • Mandarin for the English Speaking Child synopsis, comments

    Mandarin for the English Speaking Child

    Wesley Valdes

    Level 1 Book 1 This series or prereader books is intended for those learning the basics of Chinese reading and sentence structure. The approach is to provide the most basic and sim...

  • Drage and Drop Test synopsis, comments

    Drage and Drop Test

    Wesley Valdes

    Test booklet attempting code for drag and drop game to add to children's book. This will probably take a few edits.

  • JavaScript Test Sample synopsis, comments

    JavaScript Test Sample

    Wesley Valdes

    This is a test file to debug the issues that arise between development on a laptop and publishing for iBooks and touch screens.