Nintendo 3DS Architecture Book Reviews

AUTHOR
Rodrigo Copetti
SCORE
0
TOTAL RATINGS
188

Nintendo 3DS Architecture by Rodrigo Copetti Book Summary

As smartphones surge in adoption, the videogame market is experiencing an unusual growth led by discount App Stores and affordable development licenses. With this, one can only wonder when kids will prefer an iPhone 4 over a Nintendo DSi.

In the midst of finding out the answer, Nintendo conceives a thrilling successor to its triumphant portable system. In it, users will find old, present and unfamiliar technology - many of which can't be replicated by smartphones.

And so, this new production of the Architecture of Consoles series will give you a profound description of how this new console works, both internally and externally.

Architecture of Consoles: A Practical Analysis

Looking at the evolution of video game consoles is fascinating. While conventional PCs tend to evolve 'incrementally', new generations of consoles introduce completely new ways of working. What you see here is a series of articles that will hopefully uncover the rationale behind the latest trends in technology. They will also demonstrate why each system can't be summarised by its 'bits', megahertz, amount of RAM and whatnot.

This is not a developer manual, just an in depth introduction to how each system worked internally. Bear in mind that tech has gotten really complicated lately, so if you struggle to follow my latest articles, try reading the early ones first. They introduce many concepts and definitions that are constantly revisited. Basic knowledge of computing is preferable, however, I try really hard to adapt my content for wider audiences, so please don't be afraid to give it a try!

About this edition

This edition originates from the article initially published on my personal website, it's been re-styled to take advantage of the capabilities of eBook documents.

While identical content-wise, interactive widgets have been simplified to work with a static environment - in other words, anything that physical pages allow us :), though these will offer a link to the original article in case the reader wants to try the 'full version'. Please keep this in mind when you see references to interactivity throughout the writings.

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Book Name Nintendo 3DS Architecture
Genre Computers
Published
Language English
E-Book Size 3.32 MB

Nintendo 3DS Architecture (Rodrigo Copetti) Book Reviews 2024

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Other Books from Rodrigo Copetti
Book Name Score Reviews Price
PlayStation 3 Architecture 0/5 0 $3.99
Dreamcast Architecture 0/5 0 $3.99
Xbox 360 Architecture 0/5 0 $3.99
Nintendo DS Architecture 0/5 0 $3.99
PSP Architecture 0/5 0 $3.99

Summary of Nintendo 3DS Architecture by Rodrigo Copetti

The Nintendo 3DS Architecture book written by Rodrigo Copetti was published on 20 September 2023, Wednesday in the Computers category. A total of 188 readers of the book gave the book 0 points out of 5.

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